These weapons benefit the most from the Power Strike skill due to their inherently higher damage, which can eventually overcome their penalties against heavy armor.
With the roles reversed, the result is a standard block of the lighter weapon. The collision of a high weight weapon while blocking, low weight weapon results in a short stun period where the defender cannot switch out of the block to counter. It also increases the delay after parrying or blocking before another attack can be made with the weapon. Weight: Affects your overall encumbrance (the speed at which you travel).The buying and selling price is influenced by the city and the trade skill, as well as the modifiers.It will be available in the marketplace for a higher price than this and sold for lower than this. on horseback: damage -15%, attack speed -15%.on foot: damage -15%, attack speed -15%.on horseback: damage -15%, attack speed -25%.on foot: damage untouched, attack speed untouched.
However, if used as 1-handed they may receive a damage and attack speed penalty while on horseback:Įxplanation below (it's different than in Native): This makes them very versatile and able to fill a number of combat roles. Some swords are 1 handed/2 handed, meaning they can be used with a shield or on their own as a 2-hander. While on horseback, a 15% damage and 25% speed penalty are applied to two-handed weapons, though the speed boost attained while riding on horseback often overcomes the problem. With quick reflexes, two-handed weapons can still be used to effectively block many attacks, but they do leave the wielder vulnerable against projectiles. They can deal more damage per hit and have a longer reach than their one-handed counterparts, but they are generally slower and cannot be used with a shield. Two-handed weapons include large axes, swords, and hammers.