Did you try the game mode as presented, or make some changes to fit your playstyle? Let us know down in the comments!
Michael myers game how to#
You now have a comprehensive guide on how to play Michael Meyers in Call of Duty: Black Ops Cold War. This map is best suited for large parties and those looking for a challenge. The seeker has a lot of ground to cover and the hiders can fairly easily change spots on a whim. Hard | CartelĬartel is a huge map to play Michael Meyers on. Plus, there is a lot of vertical movement options for the hiders. However, the big empty section in the middle makes it difficult to easily traverse for the seeker. Medium | ArmadaĪrmada is about as small as Checkmate. Definitely a good choice for a small number of players. There are plenty of hiding spaces, but the map is fairly confined. Three Maps with Three Difficulties Easy | CheckmateĬheckmate is a pretty easy map for the seeker to find everyone. Firing your weapon gives away your position on the minimap, letting the seeker know your approximate position. Guns can only be used to taunt Michael Myers. If even a single hider survives until the end of the match, the hiders win. Once the minute is over, the seeker will have exactly ten minutes, or whatever time was set, to find and eliminate all of the hiders. During this minute, the hiders will, well, hide. On spawn, the seeker will turn to face a wall in spawn for exactly one minute. Set Michael Myers to a team, and the rest of the hiders to the other team. We won’t be needing it for this custom game. Lastly, under custom classes disable lethal equipment. This speeds up the amount of time it takes to get into the match. You can disable the cinematic intro under gameplay if you’d wish. Under spawn, make sure every player only gets one life. Change the time limit to 11 minutes or less depending on the number of players. The first step is to set up a default team deathmatch game. Michael Myers Black Ops Cold War Custom Game Settings Wildcard | Law BreakerĪgain, Law Breaker is chosen just so that multiple perks can be taken from the same perk classes. Forward intel, again, just expands the minimap, making it easier to see where your fellow hiders are at. Quartermaster gives them the ability to recharge spent smoke grenades. Tracker allows the hiders to be able to see if Michael Myers has been in the area recently. The perks here are also pretty straightforward. Perks | Tracker, Quartermaster, Forward Intel The more hiders, the more trophy systems, the higher the chance to catch the flashbang. The trophy system is mostly a throwaway, however, it can be used to catch the singular flashbang awarded to the seeker. Just like with Michael Myers’ class, the tomahawk is just for show. The smoke can be used to throw off the seeker or to provide a break in the line of sight during a chase to juke out Michael Myers. The smoke grenade is an integral part of the loadout for the hider. It is also set up to give the hiders the ability to approximate Michael Myers’ position. The setup for the victim is intended to allow for easier hiding and evasion, and less for a straight-up assault. It allows you to take a primary weapon as your secondary, but we need the knife to play. Law Breaker is chosen just so that multiple perks can be taken from the same perk classes. Paranoia lets Michael Myers know if anyone is behind him looking in his direction. Ninja allows the seeker to sneak up more easily on hiders.
The perk choices here are pretty self-explanatory. It disables enemy minimap in its radius as well as scrambling any field mics in the vicinity. The Jammer is a great tool for Michael Myers to use. The lethal here doesn’t matter too much, as you won’t be using it. The grenade doesn’t slow enemy movement, so the only disadvantage the hiders will have is an inability to see where they are going.
The flashbang can be used once against the seekers to blind them, making it easier to swoop in for the kill. It doesn’t really matter what primary weapon you chose, as you will have your knife out the whole time and your equipped weapon is the only one that affects mobility. The setup for Michael Myers himself is pretty simple. We’ll also give you some map suggestions rated by difficulty for Michael Myers. Below, we’ll show you the classes for the seeker, hider, and the game options. The premise is the seeker, Michael Myers, has a limited amount of time to find the hiders.
Michael Myers is a fun custom game to play with friends when you’re ready to take a break in Call of Duty: Black Ops Cold War.